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 No-alert run on MGS3

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Trig
Peng
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Peng
Spider Wizard
Spider Wizard
Peng


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Age : 30

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 06, 2010 8:06 pm

There's always a guard you don't see in an indoor location.

Or you tranq a guard and another guard sees him get tranq'd.
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Buckaroo Banzai
Interdimensional Badass
Interdimensional Badass
Buckaroo Banzai


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyThu Jan 07, 2010 4:26 am

the problem with the ocelot unit at the waterfall is that you 1: have no camo, and 2: have the SAA and a fork. you'd need to be 'really' clever if you were going to attempt it.
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Pest02
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Pest02


Gender : Male
Number of posts : 426
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Character Sheet
Name: Frost
Weapons: Samurai Edge(9mm)
Items: USB necklace(Umbrella Uplink), 9mm ammo

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyThu Jan 07, 2010 7:39 am

The only real problem I had were the dogs. They always found me.
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Buckaroo Banzai
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Buckaroo Banzai


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyThu Jan 07, 2010 2:02 pm

kill/tranq dog from a distance, then do the same with the nearby guards. It takes some skill for them not to raise the alert level, but if you can learn to get it right, you can get by the two difficult dog locations. (The one next to the fear's battle ground, and the outer walls of the lab.)
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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyThu Jan 07, 2010 5:00 pm

I always died of poison because I killed and ate everything.
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Claude01
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Claude01


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyTue Jan 12, 2010 6:56 am

No alert?

it's time consuming

you have to save every time you get into a new map, load every time someone sees you, memorize where all the guards on each map is positioned and to which part of the map they are patrolling.

you need to have a good sense of timing here
ex:
Shoot GuardB in storage entrance. Within 3 seconds hide in the grass, cap Guard43 and Guard5162 in the head. Jump 5 times, roll, climb up a tree and finally masturbate within 1.3 seconds while hanging from a tree branch cross eyed


always aim for head shots
it's much faster

...for dogs... use the thermal goggles and it'll be a bit easier to spot them and screw em in the head
(unless if you're too lazy to find the goggles in an earlier level.)

Other things::::::

If you want to have a bonus/hidden scene of Snake and Eva doing IT
Don't remove the tracking chip Ocelot implanted into your back in the part after Snake got tortured/molested by Volgin, and got his eye fucked.
But by doing this the Ocelot unit will be patrolling the map and have a continuous caution phase where you need to meet with Eva behind the waterfall.

to get pass this map
just do the same procedure..
remember all the guard positions and cap them one by one.

TRIAL AND ERROR

BOSS:
Pain = he is fat and gay
Beating the guy:
*always shoot him from under the water
*use smoke grenades on him to render his bee/hornet armor useless thus letting you deal damage on him
*head shots..ALWAYS
*you can also use stun grenades but in some attempts he can get his bees to carry the grenade and bring it back to you as a present.
*you can use the water droplet thing camo to hide in the water and catch him off guard that makes it easier and faster to beat him.

Defeating the boss non-leathally(with tranqs) gives you the hornet camo.
Though I actually never used it.

Just think of it as a trophy/reward that you're awesome enough to use sleeping darts to take him down.


Oh ok
a bit long
meh~~~
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Peng
Spider Wizard
Spider Wizard
Peng


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyTue Jan 12, 2010 9:22 am

Meh, the bosses aren't really the hard part. Imo.

...And how do you load the game? I've been soft reseting. T_T
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Claude01
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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyTue Jan 12, 2010 2:33 pm

kill yourself (eat a grenade, jump off a cliff, etc)

then the "Snake is Dead" thing appears
choose "EXIT" than "Continue"

you'll get back to the main menu
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Peng
Spider Wizard
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Peng


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyTue Jan 12, 2010 5:50 pm

=D

Thank you!
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Pest02
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Pest02


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Weapons: Samurai Edge(9mm)
Items: USB necklace(Umbrella Uplink), 9mm ammo

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyTue Jan 12, 2010 7:33 pm

I use the hornet camo in the fight with Ocelot. I shoot the nests, and they fall on him and swarm on me.
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Claude01
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Claude01


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 5:08 am

is that a bad thing or a good thing?
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Peng
Spider Wizard
Spider Wizard
Peng


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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 9:21 am

The pain is the only boss I didn't tranq.


Actually, I was didn't tranq The Boss either...
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Buckaroo Banzai
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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 3:22 pm

tranqing boss is really easy actually. just continually counter her cqc attacks when she rushes at you. You'll know when to counter when snake gets an exclamation mark over his head.
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Pest02
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Pest02


Gender : Male
Number of posts : 426
Age : 32

Character Sheet
Name: Frost
Weapons: Samurai Edge(9mm)
Items: USB necklace(Umbrella Uplink), 9mm ammo

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 6:43 pm

The End is really hard to tranq, because he won't kill you. He knocks you unconscious, and then takes you to a cell somewhere.

Also, Hornet Camo makes hornets not harm you. Bugs and other stuff won't bite/maim you.
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Buckaroo Banzai
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Buckaroo Banzai


Gender : Male
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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 6:58 pm

The only problem with tranqing the end is the first time through the game. befroe you get the mosin from him basically. it's actually funny, each bosses tranq gift makes fighting them a lot easier.
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Pest02
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Pest02


Gender : Male
Number of posts : 426
Age : 32

Character Sheet
Name: Frost
Weapons: Samurai Edge(9mm)
Items: USB necklace(Umbrella Uplink), 9mm ammo

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 7:07 pm

Except The Sorrow. His gift is a failure either way.
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Peng
Spider Wizard
Spider Wizard
Peng


Gender : Male
Number of posts : 272
Age : 30

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 8:54 pm

Pest02 wrote:
Except The Sorrow. His gift is a failure either way.

Lol? His camo is the best.
It makes your running and movement silent. Combined with the stealth camo in your item slot, this means you can sprint around in the open and never be seen.

Plus, it looks cool. Especially combined with the zombie face paint.
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Buckaroo Banzai
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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 9:21 pm

I just miss the codec conversations. I really do. MGS4 doesn't have that kind of caliber conversations.
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Peng
Spider Wizard
Spider Wizard
Peng


Gender : Male
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Age : 30

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyWed Jan 13, 2010 9:32 pm

Of course, let's not forgot:

Snake: "Is there a way to take off my pants?"

Or:

Paramedic: "Snake; whatever you do, make sure you keep your genes intact for future generations."
Snake: "Are you saying you want my babies?"


Edit: I almost forgot what could be the best line of the whole game:

Sigent: "Snake! What are you doing?"
Snake: "I'm in a box."
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Pest02
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Pest02


Gender : Male
Number of posts : 426
Age : 32

Character Sheet
Name: Frost
Weapons: Samurai Edge(9mm)
Items: USB necklace(Umbrella Uplink), 9mm ammo

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PostSubject: Re: No-alert run on MGS3   No-alert run on MGS3 - Page 2 EmptyThu Jan 14, 2010 6:24 pm

EVA: OK, your Raikov disguise is complete. Now they won't stop you no matter what you do.
Snake: Even if I punch someone in the face?
EVA: Right.
Snake: Really?
EVA: Really.
Snake: Why?
EVA: Raikov's just that kind of guy.


Snake: I'm glad I'm not as strange as the Major.
Para-Medic: The majors not strange...
Major Zero: [in background] My tea's gone! Who's drunk it? How am I supposed to have teatime without tea?
Para-Medic: Well, not that strange...
Major Zero: [in background] My scone's gone too!
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