| Raccoon City CYOA 2 | |
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+7Wesker Austin Powers mr dr sir man Z 1 fatalitywolf Peng Imp 11 posters |
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Guest Guest
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 1:26 pm | |
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Z 1 Shotgun Surgeon
Gender : Number of posts : 79 Age : 31
Character Sheet Name: Talethal Yoric Weapons: Aeromancer Items: Lute, Raiper
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 1:33 pm | |
| Trench knife be both a bludgeoning weapon and a slashing and stabbing weapon, I call hacks. | |
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Imp Shotgun Surgeon
Gender : Number of posts : 83 Age : 33
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 1:34 pm | |
| thats why i suggested tier 2. can you have 1 tier 1 weapon, and a tier 1 item? | |
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Guest Guest
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 1:55 pm | |
| non-weapon Items arent split into tiers. But no, you can only pick weapons from the onset. |
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HellBlaze Soldier
Gender : Number of posts : 119 Age : 33
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 6:36 pm | |
| I think this sounds fun. I made an application for it. So When do we start? And As a suggestion for the life bars, maybe do an electricity band spanning around the boss's life. For the players, well I have no suggestions. | |
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Pest02 Soldier
Gender : Number of posts : 426 Age : 33
Character Sheet Name: Frost Weapons: Samurai Edge(9mm) Items: USB necklace(Umbrella Uplink), 9mm ammo
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 8:47 pm | |
| @ Jen's rp. She wants to run down the hall, break her leg, and be eaten. I'm sure of it. 'Go back and Apologise' to a zombie? lol | |
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Pest02 Soldier
Gender : Number of posts : 426 Age : 33
Character Sheet Name: Frost Weapons: Samurai Edge(9mm) Items: USB necklace(Umbrella Uplink), 9mm ammo
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 9:11 pm | |
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Guest Guest
| Subject: Re: Raccoon City CYOA 2 Mon Nov 16, 2009 11:44 pm | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Raccoon City CYOA 2 Fri Dec 04, 2009 5:22 am | |
| Figured you ought to know what the custom bosses look like. Here's one of them. | |
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Wesker Overseer
Gender : Number of posts : 667 Age : 34
| Subject: Re: Raccoon City CYOA 2 Fri Dec 04, 2009 11:37 am | |
| It looks sort of like Metaknight. | |
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W. Birkin Veteran
Gender : Number of posts : 490 Age : 38
| Subject: Re: Raccoon City CYOA 2 Fri Dec 04, 2009 1:03 pm | |
| Actually it reminds me of the evil demon guy from Samurai Jack. I forget his name. | |
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Imp Shotgun Surgeon
Gender : Number of posts : 83 Age : 33
| Subject: Re: Raccoon City CYOA 2 Fri Dec 04, 2009 1:09 pm | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Raccoon City CYOA 2 Sun Dec 06, 2009 8:51 pm | |
| D=<
Nein. NEIN NEIN NEIN NEIN NEIN!! | |
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fatalitywolf Lord of Wolves
Gender : Number of posts : 164 Age : 31
| Subject: Re: Raccoon City CYOA 2 Tue Feb 16, 2010 2:26 pm | |
| dont forget this finish this | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Raccoon City CYOA 2 Tue Feb 16, 2010 4:19 pm | |
| Don't worry, Wolf. I'm saving it for an especially zombie-ish day. | |
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HellBlaze Soldier
Gender : Number of posts : 119 Age : 33
| Subject: Re: Raccoon City CYOA 2 Tue Feb 16, 2010 5:39 pm | |
| ........So we all die, right? | |
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| Subject: Re: Raccoon City CYOA 2 | |
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| Raccoon City CYOA 2 | |
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