| Swords of Our Sons (SoS2 sign-in and info) | |
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+9Trig Moose Col Awesome fatalitywolf Austin Powers Wesker Lightning Uvana Imp 13 posters |
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Pest02 Soldier
Gender : Number of posts : 426 Age : 33
Character Sheet Name: Frost Weapons: Samurai Edge(9mm) Items: USB necklace(Umbrella Uplink), 9mm ammo
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Sun Apr 04, 2010 10:44 pm | |
| The rp seems to have grinded to a halt.
We can't blame it on Jen & Konny either. Everyone stopped before their.....thing. | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Mon Apr 05, 2010 3:57 pm | |
| The RP. I fucked it up. None of the characters have stayed true to their original personalities (The RP is based off a story I've been writing, you see), and the plot has been completely raped. I brought Shoustegahl out early due to boredom, and I sent away a ton of key NPCs out of laziness. The only thing that could salvage our current situation is...
Wait.
I know what I must do. | |
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Guest Guest
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Mon Apr 05, 2010 6:08 pm | |
| I shot Pest in the foot, but....I'll keep it going.... |
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Peng Spider Wizard
Gender : Number of posts : 272 Age : 30
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Thu Apr 08, 2010 10:31 pm | |
| I'd like to point out that my missing of the RP was totally not my fault this time.
...Unless it isn't over yet. | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Thu Apr 08, 2010 10:34 pm | |
| The RP draws close to its dramatic conclusion far from its original destination.
Over the course of my various RPs, I've learned a few lessons.
SoS1 = Don't be stifling. NoD = Don't try to extend the plot with an assload of filler. It gets old fast. TSoS = Action and explosions are no substitutes for story. SoS2 = Keep the story in mind. Don't rush things. Have a goddamn map prepared. All of them = A few neat bosses a good RP does not make
It seems to me that the key to a successful RP is =
- Freedom - Good story - Fast paced, but not hurried - Only enough filler to establish the plot and characters - Less emphasis on overpowered commander-esque superbosses - Have the map and course fully planned prior to RP, but plan for variables for when the RP'ers inevitably get off track.
Of course, SoS1 was sort of meh, but it still ended up making it to page 50 or so. I suppose RP'er motivation plays a part, and we all seem to be burned out.
It will be a good long while before I try my hand at an RP like this again, but I have a good feeling about the next one.
Let's wave one last farewell to Nobenos, for never again shall an RP take place in this particular universe.
Good riddance. | |
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Z 1 Shotgun Surgeon
Gender : Number of posts : 79 Age : 31
Character Sheet Name: Talethal Yoric Weapons: Aeromancer Items: Lute, Raiper
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Sat Apr 10, 2010 2:42 pm | |
| Trigg, I also think a D&D styled combat system would work.
It will stop a boss fight from dragging on. | |
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Trig Failed Experiment
Gender : Number of posts : 14 Age : 98
Character Sheet Name: Weapons: None Items: Nothing
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Sat Apr 10, 2010 2:49 pm | |
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Z 1 Shotgun Surgeon
Gender : Number of posts : 79 Age : 31
Character Sheet Name: Talethal Yoric Weapons: Aeromancer Items: Lute, Raiper
| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) Sat Apr 10, 2010 5:12 pm | |
| I had fun when in the first game, the stat points that I had spent, did the job of guiding my character throughout the rp.
I could show you the basics of a dice rolling, how to set up weapons and armor and stuff like that. | |
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| Subject: Re: Swords of Our Sons (SoS2 sign-in and info) | |
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| Swords of Our Sons (SoS2 sign-in and info) | |
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